Post by verbed on Oct 28, 2007 3:02:47 GMT 9.5
Name: Amon
Age: 19
Gender: Male
Race: Ildemin with a strong imbalance towards the puma
Class/Rank: Bandit from the East
Abilities: Amon is a natural creature by preference. He doesn’t like to test the wrath of Riiga by changing or affecting her already ideal designs and so he keeps to his naturally born talents: extraordinary hearing, uncanny agility and leg thrust, pin-point balance and sight in the dim light of dusk to dawn. But for all his felinely prowess, it comes coupled with its downfalls. He can’t survive without constantly feeding his insatiable metabolism, his mind is more often than not filled with insular thoughts, he has little ability to plan ahead, any body of water larger than a stream causes issue with Amon and his overall strength is equal to that of an average 19-year-old human- leaves something to be desired.
When the situation calls for it, Amon does contain the ability to twist the physical world out of its natural place via the ways of rudimentary wind and organic magics. He has never found reason for these baring last resorts and has seldom come across the occasion.
Personality: He is ruled over by his fears. Hydrophobia, peniaphobia and sociophobia to name a few. Amon lives his life and goes about his day in an attempt to rid himself of these anxieties and it has cost him his politeness. He is oft assertive, arrogant and disinclined to be around strangers for very long. This allows the superficial glance of a passer-by to only notice the burn-it-down-and-walk-away exterior shell of his personality. Amon is not without his favorable traits however: he’s as protective as any over those he calls family, friends (albeit his aloneness at current) or home.
Appearance: Amon is clad in the smoothest of russet fur, covering him from the sole of the foot to the crown of his head, lengthened and pony tailed on top and a buzzed-esque short on his face that give him a closer appearance to the human side of the Ildemin. The lighter tinted fur, closer to white, is carried down his face and over the vanguard of his neck, chest and tummy. From there, it appears on the undersides of his hands and feet (herein to be sporadically referred to as such or as paws) and the last seven or so inches of his strikingly puma-like tail.
Amon carries the small details of his being with pride. He has retractable nails(/claws/talons/whatever synonym tickles your fancy) that he sharpens ritualistically; stark blue eyes that near match the pools of the oceans in luridness; large and pointed ears that adorn his head like a golden crown and give him his seemingly limitless hearing; and, his most prized, his fluidity of motion that if the terrible hallows of “death” walked the grounds of Riiga, would be a facsimile in motion of Amon himself. He carried an aura of fear, both taken and received, through his posture.
To keep in touch with the natural feel of things, but also remain modest in the eyes of the world, Amon wears little in the way of clothing: shorts colored in shades of brown and grey that compliment his own fur coloring; and a pair of belts forming an ‘x’ across his chest with the ability to latch random assortments of luggage should the need arise.
Click for reference picture.
Weapon/Magic: Amon’s first and foremost weapons are those that he carries on him at all times: his claws, his teeth, and his intellect. Although battle is sometimes not the last item on his list of options, he has an innate ability to eschew it when the outcome appears less than favorable.
Amon’s secondary mode of battle is his hand-to-hand fighting abilities. At a younger age, Amon went through training in martial arts that can only be described with the Earthly terms tai-chi, bagua and muay Thai. He practices a discipline that generates from the ideas of drawing energy from circular motions, turning defense into offense and utilizing forms that aim for broken bones and increased pain rather than simple disarm-and-paralyze tactics.
Third in Amon’s arsenal is a dagger, sheathed at his hip. Its curved and broad blade is excellent for cleaving, striping and ripping and is supplementary to the curved motions of his fighting style.
When all else fails, Amon retrogresses to his quaternary style of fighting: magics. It is far between and few times when Amon gets into a situation so horrible that he has to tear apart the boundaries of nature and so far has only used his magic to escape rather than fight. He’s adept to the low-level wind and organic magics and refuses to learn any other styles for the fear of setting Riiga into a state of unbalance worse than it already is.
History:
Amon was born unto a foster home in a tiny, unknown and unnamed village writhe with the lowest of the low and the poorest of the poor. It was situated not far from the castle of Jevithem but placed well off the beaten path. Just far enough for it to be omitted from any general area map. In fact, Amon didn’t know if anybody who wasn’t from there even knew it existed.
There he grew up until was assumed 9-years-old. What the minuscule village lacked in looks, money or population it more than made up for in family value, closeness and integrity. They may have all been dirty little cutouts from the rest of the world, but they were just happy being together. It remained a peaceful village and such where nothing notable happened until just a few months past Amon’s birthday (his anniversary to arriving in foster care) when a small army of thieves found themselves upon it and saw that it was an easy target.
The village was destroyed, the few who would fight to protect it laid dead, before a day’s length could run its course. The few survivors were forced to flee in different directions, Amon traveling with two others through the arborous mountains to the south. The other’s died in transit, but through circumstance and good fortune, Amon made it to the next city, an area around the castle of Kvoch Natkun.
Between the ages of 10 and 17 Amon grew up here, training at a war school run by a Karithian warrior. He however lacked the ability to focus a strong amount of discipline to his mentality and was expelled from the school when he became enraged and lost in battle against a teacher.
He became a wander and a petty thief, moving from city to city and working as many angles as he could just to feed himself at the end of the day. Amon was recognized by a more professional thief that took Amon under his wing and taught him ways of getting everything he wanted without paying everything he already had. It was also the same man who taught Amon the rudiments of his magics and the philosophies behind them.
Life went on this way until opportunity showed itself to Amon and he killed his teacher and made off with his biggest loot yet. Unfortunately he lost it in his attempt to escape authorities of the small town and he was forced to flee yet again. He took up his new home on the road, stealing and swindling and privately practicing everything his former teachers had taught him.
For the last two years Amon has been traveling with no place to truly call home and nobody to call friend.
Age: 19
Gender: Male
Race: Ildemin with a strong imbalance towards the puma
Class/Rank: Bandit from the East
Abilities: Amon is a natural creature by preference. He doesn’t like to test the wrath of Riiga by changing or affecting her already ideal designs and so he keeps to his naturally born talents: extraordinary hearing, uncanny agility and leg thrust, pin-point balance and sight in the dim light of dusk to dawn. But for all his felinely prowess, it comes coupled with its downfalls. He can’t survive without constantly feeding his insatiable metabolism, his mind is more often than not filled with insular thoughts, he has little ability to plan ahead, any body of water larger than a stream causes issue with Amon and his overall strength is equal to that of an average 19-year-old human- leaves something to be desired.
When the situation calls for it, Amon does contain the ability to twist the physical world out of its natural place via the ways of rudimentary wind and organic magics. He has never found reason for these baring last resorts and has seldom come across the occasion.
Personality: He is ruled over by his fears. Hydrophobia, peniaphobia and sociophobia to name a few. Amon lives his life and goes about his day in an attempt to rid himself of these anxieties and it has cost him his politeness. He is oft assertive, arrogant and disinclined to be around strangers for very long. This allows the superficial glance of a passer-by to only notice the burn-it-down-and-walk-away exterior shell of his personality. Amon is not without his favorable traits however: he’s as protective as any over those he calls family, friends (albeit his aloneness at current) or home.
Appearance: Amon is clad in the smoothest of russet fur, covering him from the sole of the foot to the crown of his head, lengthened and pony tailed on top and a buzzed-esque short on his face that give him a closer appearance to the human side of the Ildemin. The lighter tinted fur, closer to white, is carried down his face and over the vanguard of his neck, chest and tummy. From there, it appears on the undersides of his hands and feet (herein to be sporadically referred to as such or as paws) and the last seven or so inches of his strikingly puma-like tail.
Amon carries the small details of his being with pride. He has retractable nails(/claws/talons/whatever synonym tickles your fancy) that he sharpens ritualistically; stark blue eyes that near match the pools of the oceans in luridness; large and pointed ears that adorn his head like a golden crown and give him his seemingly limitless hearing; and, his most prized, his fluidity of motion that if the terrible hallows of “death” walked the grounds of Riiga, would be a facsimile in motion of Amon himself. He carried an aura of fear, both taken and received, through his posture.
To keep in touch with the natural feel of things, but also remain modest in the eyes of the world, Amon wears little in the way of clothing: shorts colored in shades of brown and grey that compliment his own fur coloring; and a pair of belts forming an ‘x’ across his chest with the ability to latch random assortments of luggage should the need arise.
Click for reference picture.
Weapon/Magic: Amon’s first and foremost weapons are those that he carries on him at all times: his claws, his teeth, and his intellect. Although battle is sometimes not the last item on his list of options, he has an innate ability to eschew it when the outcome appears less than favorable.
Amon’s secondary mode of battle is his hand-to-hand fighting abilities. At a younger age, Amon went through training in martial arts that can only be described with the Earthly terms tai-chi, bagua and muay Thai. He practices a discipline that generates from the ideas of drawing energy from circular motions, turning defense into offense and utilizing forms that aim for broken bones and increased pain rather than simple disarm-and-paralyze tactics.
Third in Amon’s arsenal is a dagger, sheathed at his hip. Its curved and broad blade is excellent for cleaving, striping and ripping and is supplementary to the curved motions of his fighting style.
When all else fails, Amon retrogresses to his quaternary style of fighting: magics. It is far between and few times when Amon gets into a situation so horrible that he has to tear apart the boundaries of nature and so far has only used his magic to escape rather than fight. He’s adept to the low-level wind and organic magics and refuses to learn any other styles for the fear of setting Riiga into a state of unbalance worse than it already is.
History:
A Denizen of Decadence
Amon was born unto a foster home in a tiny, unknown and unnamed village writhe with the lowest of the low and the poorest of the poor. It was situated not far from the castle of Jevithem but placed well off the beaten path. Just far enough for it to be omitted from any general area map. In fact, Amon didn’t know if anybody who wasn’t from there even knew it existed.
There he grew up until was assumed 9-years-old. What the minuscule village lacked in looks, money or population it more than made up for in family value, closeness and integrity. They may have all been dirty little cutouts from the rest of the world, but they were just happy being together. It remained a peaceful village and such where nothing notable happened until just a few months past Amon’s birthday (his anniversary to arriving in foster care) when a small army of thieves found themselves upon it and saw that it was an easy target.
The village was destroyed, the few who would fight to protect it laid dead, before a day’s length could run its course. The few survivors were forced to flee in different directions, Amon traveling with two others through the arborous mountains to the south. The other’s died in transit, but through circumstance and good fortune, Amon made it to the next city, an area around the castle of Kvoch Natkun.
Between the ages of 10 and 17 Amon grew up here, training at a war school run by a Karithian warrior. He however lacked the ability to focus a strong amount of discipline to his mentality and was expelled from the school when he became enraged and lost in battle against a teacher.
He became a wander and a petty thief, moving from city to city and working as many angles as he could just to feed himself at the end of the day. Amon was recognized by a more professional thief that took Amon under his wing and taught him ways of getting everything he wanted without paying everything he already had. It was also the same man who taught Amon the rudiments of his magics and the philosophies behind them.
Life went on this way until opportunity showed itself to Amon and he killed his teacher and made off with his biggest loot yet. Unfortunately he lost it in his attempt to escape authorities of the small town and he was forced to flee yet again. He took up his new home on the road, stealing and swindling and privately practicing everything his former teachers had taught him.
For the last two years Amon has been traveling with no place to truly call home and nobody to call friend.